Our first session in graphics was pretty different to illustration (which is the other course I'm studying at UEL). Illustration seems pretty laid back, whereas graphics is really on it. I guess it's good to have some variation, but it's one extreme to another. Like everything, balance is good. I think sometimes though, even though I don't like structure I really need it.
Our first proper project (excluding the getting to know you project)
Strictly speaking, this breaks one of the brief rules which was the two cards have to be identical, but it's only one diamond off, and I'd've had to be pretty lucky to get two of the same exact card.
In the end I think it turned out all right. Not the sharpest looking design, but I thought it was sort of quirky, and the hand made craft sort of approach was more who I am then just something made up in photoshop and printed out. Not that I'm knocking the people that did that, because the ones I saw that'd been done that way looked way better than mine. But at the end of the day, there's a reason people buy handmade stuff.
I didn't take photographs of my ID cards, but here's sort of a mock up:
Also have a sketchbook that we have a load of rules for as well. I started off well, doing a page all about what had happened in the weekend following that lesson, but then I flagged a little and my drawing in it since has been sporadic. I need to keep ontop of this. Things like that can just run away from you.
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